let game2 = 0
let step = 0
let y = 0
let x = 0
basic.showIcon(IconNames.Heart)
basic.pause(2000)
x = 0
y = 2
basic.showLeds(`
. . . . .
. . . . .
. . . . .
. . . . .
. . . . .
`)
for (let i = 0; i < 3; i++) {
led.toggle(2, x)
if (x < 3) {
led.unplot(2, x - 1)
}
if (x < 2) {
x += 1
}
basic.pause(500)
}
step = -1
game2 = 0
while (game2 == 0) {
led.unplot(y, x)
y += step
led.toggle(y, x)
basic.pause(1000)
if (y == 0) {
if (input.buttonIsPressed(Button.A)) {
step = 1
} else {
game2 = 1
basic.showLeds(`
. . # . .
. . . # .
# # # # #
. . . # .
. . # . .
`)
}
} else if (y == 4) {
if (input.buttonIsPressed(Button.A)) {
step = -1
} else {
game2 = 1
basic.showLeds(`
. . # . .
. # . . .
# # # # #
. # . . .
. . # . .
`)
}
}
}
basic.pause(2000)
basic.showIcon(IconNames.Sad)